Another year, another dollar: Simogo is now ten years old.
From humble beginnings of three 2D mobile arcade games, through a trio of meta-narratives, and some side explorations with a tiny e-book, a small first person story, a story podcast and a monochrome number puzzle, to a 3D multi-platform monster, it is safe to say that it has been quite the adventure.
We couldn’t have done it without you.
/Simon & Gordon
Darlings. We have some very big news. After having worked together with our good friends at Annapurna Interactive on Sayonara Wild Hearts for quite some time, we realized that we really enjoyed making games together. So, we have agreed to continue to do so for the foreseeable future.
We’re still going to be independent good old Simogo here in Malmö, but just with a little more possibilities, and less compromises. It’s maybe a bit like getting married, we suppose. You dig eachother, so you might as well make it official. A promise to help out eachother to make more magic happen.
It means that future Simogo projects will be published by Annapurna Interactive, and it means that we can do things that aren’t possible for us to make by ourselves. It also means that we can work even more regularly with the composers and artists we already love to work with. It could, to sum it up, mean a lot of new fun and unexpected stuff for us, and you, in the future. It’s going to be wild and wonderful, and we hope you’ll be here to take the journey with us.
Now, if you excuse us, we must get back to working on our next game;
Project Fuzzy Optics.
Simon & Gordon
Listen up! You can now play Sayonara Wild Hearts on almost everything… Because it is now available on Xbox One, too!
This release is a little bit special, because it marks the end of a journey that has now spanned over almost five years—this is the final release of Sayonara Wild Hearts, which means that a long (and sometimes difficult) journey comes to an end for our small team. Time for new adventures now.
Our journey ends, but yours is about to begin.
Sayonara Wild Hearts, the video game, is out now on Playstation 4, Nintendo Switch, and Apple Arcade.
Sayonara Wild Hearts, the pop album, is out now on Spotify, Apple Music, and quite possibly everywhere you’d listen to music.
Sayonara Wild Hearts has been, and continues to be, one heck of a ride.
Things will likely be a little quiet from Simogo for a while now. But we’re sure we’ll see you again, someday, somewhere.
Thank you for being awesome, and always believing in us.
All our love,
Simon and Gordon
BIG NEWS! Believe it or not—It is finally happening: We are very very very happy to tell you that Sayonara Wild Hearts will be released September 19th on Nintendo Switch, Apple Arcade … and (SURPRISE!): Playstation 4!
You already know that Sayonara Wild Hearts runs at 60fps/720 in handheld and 60fps/1080 on Switch! But now you also know that it runs at 60fps in 4k on Playstation 4 pro! Hurrah! Here’s a new trailer:
Oh, and also our weird pop album arcade game was in Apple’s keynote yesterday, presented by the fine people from Annapurna: About nine minutes in or so.
Ok. That is all. We’re really excited (and admittedly nervous) that you all will be able to play this game we’ve worked on for the last four years. LET’S POP!