Hello! Just a tiny update of how the work is going with the pc/mac/beep-bop/steam-version of Year Walk.
Last week was the first time we could play the game from start to finish, with all the puzzles and new menus 100% done. It’s a really nice feeling to be able to get the full picture of the game.
While it still is and feels like Year Walk, the feel of the game is somwhat different now with the new controls and everything in the companion contained within the game. But, we’re happy to report that it feels great and natural. It doesn’t feel inferior, or much like a port at all. It is it’s own thing! It’s quite hard to explain, but basically we think our decision to not make a straight port has paid off.
Now with the added menus, map and hints and all that, we don’t think some well-thought out steam-achievements would feel out of place. So, if we can come up with some that we find interesting, and not just checklist type (“you completed the game, congratulations!”), we will probably add some. Maybe?
We still have a few visual-touch, tweaks, optimisations and polish to make, but then it’s on to implementing steam stuff, testing testing testing and hopefully we can get back to you soon with a release date!