DEVICE 6, Status, Birthday, Eurogamer & A Picture.

Hello!
Sorry for being so quiet lately, and not updating this blog. The truth is that we have been working hard to meet our (SECRET) deadline for DEVICE 6, so that we can get the game in your hands this year. But while we were working, Eurogamer posted this nice little piece in which we try to explain a little bit more about the game.

Clickety-click!

We’ve been working so much on this game that we actually forgot Simogo’s 3rd birthday on August 2nd… So, uhm, Happy Belated Birthday, Simogo!

Things are going very well project wise. We are done with about 75% of the game. After we are done with the last 25% there’s a bug squashing, testing and a bit of polishing to do, so take those numbers with a grain of salt.

Oh! And here is a new screenshot from the game:

Is there something you are wondering about DEVICE 6? Do you want us to do a Question and Answers blog post like we did for Year Walk? If so then send us your questions. If we get enough, we’ll post it here on the blog.

Cheers!

6 thoughts on “DEVICE 6, Status, Birthday, Eurogamer & A Picture.”

  1. Ok so I have two questions:

    1. Is Device 6 based around any factual information or events like Year Walk?

    2. Is this the nail in the coffin for the Simogo we know for cute, loveable characters?

  2. I really loved how eerie and unique Year Walk was. And while I know it has nothing to do with Year Walk, will it be eerie? :)

  3. Hi! You are constructing an amazing game experience! Thanks for it ;)
    In the trailer there’s an image where we can see that the player will select some pictures to upload to the imaginary of the story.
    Is the game creating some kind of interaction of the player to make the story grow?

  4. Will the player be able to explore a world like in Year Walk or is DEVICE 6 based on another way of traveling through space and time?

  5. First of all, I’d just like to say that I am a huge fan of Year Walk, and hail you as one of the best game developers out there. Now that I’ve gotten that out of the way, I have a few questions. Will this game be linear, or will the players’ decisions have an impact on the outcome of the story? Will Device 6, like your other games, be controllable using a single finger, or does it involve more complicated controls? And, finally, what art style does this game have? (Assuming there’s more to the game world than words, that is.) I completely understand if you can’t answer all of these questions; I’d actually prefer that you wouldn’t, as it would add more mystery. Thank you for your time, and I look forward to whatever you do in the future.

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